![]() Fixed an issue with station expansions not completing out-of-sector.Fixed drones not being able to return to their home base.Fixed Reiver reputation not being mutual in new games.Fixed incorrect Player relations with Plutarch.Fixed player ships returned during the plot being inactive.Fixed player ship cover faction not being reset from Xenon after plot.Fixed several plot and other mission issues.Improved crash report content to help us find and fix causes of crashes.Improved Mission Bar so it no longer obstructs menus.Improved rendering of distant objects to reduce flickering slightly.Improved remote controlled player drones flying back to the player ship.Improved lifetime of containers dropped from cargo bays.Improved scan time for police scanning illegal activities.Improved Open Comm Link menu in legacy main menu.Improved build tree menu user experience.Improved trade offers menu (shopping list is included in ship cargo).Improved mission target indicator to point always to the closest mission target.Improved ability menu to show when a drone is unavailable.Improved “Assign new superior” command.Improved generation of mission enemies.Improved ship AI behaviour in numerous situations.Improved event monitor with “picture-in-picture” mode.Added crash report option with privacy settings.Added statistic for storage modules hacked.Added target elements for player-owned small ships.Added event monitor display to drone control mode.Added option to choose between stopping and maintaining speed while in menus.Added ability to assign ships to other ships of same size or to any large ship. ![]() Added ability to replace destroyed CVs so that station construction can can continue.Added “civil war” behaviour between Pluatrch and Heart of Albion in Albion.Added primary shields to large ships which did not already have them.Added incoming remotely ordered wares to item trader menu.Added respawning of specialists with increasing hire fees.Added Protection Detail generic mission.New Feature: New shipyards for small and medium sized ships.New Feature: New side-bar based main menu.Thanks to Jonathan “MAD Joker” Ziller whose NESA mod was a major source of inspiration for our version of the functionality to allow most tasks to be performed without landing on stations. Various optimisations resulting in small performance improvements.Fixed several causes of occasional crashes.Fixed trade restrictions menu getting stuck.Fixed cases where targeting objects using gamepad/joystick controls did not work correctly.Fixed rare case of missing target elements (usually build locations or player owned cap ships).Fixed missing trade offers for architects with no money.Fixed cases where build icons were displayed without a builder ship in the player squad.Fixed capital ships becoming invisible when boosting while player is close.Fixed icon size in licence encyclopedia entry.Fixed incorrect text in certain conversations.Fixed cases resulting in jumping target elements. ![]() Fixed problems with overlapping/truncated text on first person event monitor.Fixed text field not being reset when closing and reopening trade menu.Fixed rare instance of mission objective bar being stuck on screen.Fixed cases where clicking on larger targets didn’t work.Fixed info points not being displayed at drone launch pads.Fixed gates not showing a target element.Fixed collectable objects not showing a target element.Fixed problem with wrecked state of ship/station surface elements not always being loaded from savegames correctly.Fixed gamepad mode switching on when axis has non-zero value while at rest.Improved production logic now skips products where the station has too much stock.Improved positioning of interface elements in first person mode.Improved event monitor with more space for important information.Improved responsiveness of main menu and dialogs.Added option to buy replacement player ship cockpit layout from certain traders.Added support for up to 8 input devices (now even your pet octopus can get the most from the game).New Feature: New graphics options and presets. ![]()
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